How do you explain what it feels like to play in VR?
You just can't. It’s impossible. Especially to gamers who have only ever played on a 2D screen.
So we just put them in the shoes of a VR gamer, literally. No VFX, no simulation. Just the actual world of each of the Meta Quest 2 newest games, built and shot in reality, from the POV of someone inside it.
Who needs a remote controller when your own body can become one? Your dog might appreciate a new toy, while you play for real.
Role Group Creative Director | Meta in-house
Partner Robbin Ingvarsson